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Edward Marsland Level Designer
Growing up in a period when the video games industry was exploding into mass appeal, I am now lucky enough to help create these experiences myself.
I am currently a Principal Level Designer working at Firesprite. I have worked on both Single Player and co-op games across a range of systems including Console, Handheld and Mobile.
I’ve taken numerous levels and open world areas through from blockout to the box ready experience alongside other managerial responsibilities, having worked as Assistant Game Director.
Thanks for taking the time to view my portfolio.
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